Cage MotorFriday, June 24, 2016 8:10 PM
Cage Motor deforms the affected mesh region using a overlayed cage boundary.
This motor requires a mesh region to be installed.
Cage Motor allows the user to deform the affected mesh region via the manipulation of points overlayed on top of a cage boundary encasing the mesh.
There are 16 points in total available to the user for cage manipulation. Use this motor to achieve custom squash/stretch shapes on your affected mesh region.
Point[1...16]X This determines the X position of the indexed point on the cage.
Point[1...16]Y This determines the Y position of the indexed point on the cage.